![]() ![]() Right at the beginning, you can find Bob the Goldfish, blocking your path in a middle of a pond. The first stage takes place on some kind of foreign planet, with a few interesting twists. At least the soundtrack is still pretty fantastic, with plenty of original songs, along with some fantastic use of classical music. The rest of the levels are still pretty humorous, but not quite up to par with the first game. The annoying Andy Asteroids stages have been replaced with a different recurring level, where you need to rescue Peter’s young nephews from being tossed out of a building, but it’s repeated multiple times through the game, and just isn’t as much fun. Out of the ten stages, only three of them are tradition run-and-jump levels. The issue with Earthworm Jim 2 is that the focus has been taken away from standard action platforming, and replaced with a number of gimmicky stages. Otherwise, the graphics and sound quality is pretty much on par with the original game. Jim has some new animations – including a strange idle animation where he seems to jog in place, and his running animation has been changed from a cool, confident stride to weird little prance. There are several more guns to use in Earthworm Jim 2, including a new version of the homing rocket from the Special Edition, as well as a useless bubble gun, a three-way gun, and a gigantic brick house gun that destroys everything on the screen and leaves Jim in a daze. ![]()
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